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Frank Merriwell, Jr.'s, sportsmanship, or, Trouble in the ranks
Merriwell company, or, The gathering of the clan
Frank Merriwell, Jr., and the spook doctor, or, The young peacemakers
Frank Merriwell's first commission, or, The fate of the fingerlings
Frank Merriwell, Junior's cryptogram, or, The mystery of the mountains / by Burt L. Standish
Frank Merriwell, Junior, on the wing, or, The dash of the "Shooting Star"
Frank Merriwell, Jr.'s, lost teammate, or, The search for Villum Kess
Owen Clancy's "diamond" deal, or, The motor wizard's five-thousand-dollar game
Owen Clancy's clean-up, or, The motor wizard and "Thunderbolt, Junior"
Frank Merriwell, Jr.'s, Christmas vacation, or, Standing by his chum
Frank Merriwell, Jr.'s, daring flight, or, The legacy of Joe Sanderson
Frank Merriwell, Junior's relay marathon, or, The lost town of the picket posts
Frank Merriwell, Junior's substitute, or, Making good on the diamond
Frank Merriwell, Junior's, four miles, or, Substitute number seven
Frank Merriwell, Junior's, golden trail ; or, The fugitive professor
Frank Merriwell, Junior's, cross-country race, or, The mysterious competitor
Frank Merriwell, Junior's, teamwork, or, The river road to Dade's
Frank Merriwell, Junior's, grueling test, or, Dick Merriwell's strategy
Frank Merriwell, Junior's, competitor, or, The honor of the game
Frank Merriwell, Junior's athletes, or, The round-up at Blyfield